





Birdw@tcher plays with tensions that occur between city and wilderness settings. This new media interface whimsically transforms an iPhone into binoculars. Opening a “window” onto a mountainous 3-D space, users traverse the virtual and real worlds simultaneously. Through exploring, it is possible to spot hidden songbirds.
Birdw@tcher was created for Phoenix Perry's Embodied Play class as part of the Interactive Telecommunications Program at NYU.
This project was featured in ACM's Interactions' Blog.
Birdw@tcher plays with tensions that occur between city and wilderness settings. This new media interface whimsically transforms an iPhone into binoculars. Opening a “window” onto a mountainous 3-D space, users traverse the virtual and real worlds simultaneously. Through exploring, it is possible to spot hidden songbirds.
Birdw@tcher was created for Phoenix Perry's Embodied Play class as part of the Interactive Telecommunications Program at NYU.
This project was featured in ACM's Interactions' Blog.